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Information for lesson "Game Design Starcraft Berkeley CC-Egt%"
Description: The theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory. As a prerequisite, students should be familiar with all units and some basic StarCraft strategy.
Resources: OpenCourseware from UC Berkeley, MIT, Stanford along with many of the World's finest University's.
Professors: Michael Williams
Interested in Mentoring? We are looking for mentors/teachers who are amateurs or professionals in every field. Drop me a line at mike @ worldmentoringacademy . com (in subject line "teaching course")